If you are a music producer you should know what Mixing stands for. So here is a snippet of what audio mixing is, Audio mixing is the process by which multiple sounds are combined into one or more channels. In the process, a source’s volume level, frequency content, dynamics, and panoramic position are manipulated or enhanced. So if you are a music producer looking for mixing your track or an audio engineer doing mixing for other artists these tips will come in handy. So lets get straight into “How to mix – Magic Frequencies”.
When we mix any track what we look for are the frequencies of individual instruments, different instruments have different frequency where they sound natural and amazing. We can EQ, set the cutoff and compress the instrument to achieve the good sound without different instruments fighting for the space in the spectrum.
Below are different instruments and their magic frequencies.
|Bass Guitar||Bottom at 50 to 80Hz, attack at 700Hz, snap at 2.5kHz|
|Kick drum||Bottom at 80 to 100Hz, hollowness at 400Hz, point at 3k to 5kHz|
|Snare||Fatness at 120 to 240Hz, point at 900Hz, crispness at 5kHz, snap at 10kHz|
|Rack Toms||Fullness at 240 to 500Hz, attack at 5 to 7kHz|
|Floor Toms||Fullness at 80Hz, attack at 5kHz|
|Hi-hat and cymbals||Clang at 200Hz, sparkle at 8k to 10kHz|
|Electric guitar||Fullness at 240 to 500Hz, presence at 1.5 to 2.5kHz, attenuate at 1kHz for 4 × 12 cabinet sound|
|Acoustic guitar||Fullness at 80Hz, body at 240Hz, presence at 2k to 5kHz|
|Organ||Fullness at 80Hz, body at 240Hz, presence at 2 to 5kHz|
|Piano||Fullness at 80Hz, presence at 3k to 5kHz, honky tonk at 2.5kHz|
|Horns||Fullness at 120Hz, piercing at 5kHz|
|Voice||Fullness at 120Hz, boomy at 240Hz, presence at 5kHz, sibilance at 4k to 7kHz, air at 10k to 15kHz|
|Strings||Fullness at 240Hz, scratchy at 7k to 10kHz|
|Conga||Ring at 200Hz, slap at 5kHz|